You can't use Physics like that!
It is not recommended to use any other behaviors with Physics, like Pin, Solid, Bullet, Anchor etc. And you should avoid changing position or angle of physics objects directly. Physics engine can keep up with this to some extend, but not when you move the object suddenly 200px up!
You should only move Physics objects with Physics actions - apply force, apply impulse, set velocity etc..
Check out this demo:
howtoconstructdemos.com/physics-game-catch-apples-with-a-bucket-capx