Wow, thank you so much Dop2000!
It works very well. Finally my desperation ended thanks to you. Thanks!
Yes, so talking about if letters match at overlap: what I would like at the end is that if there is no match (lettersMatch=0), the square returns to its original place. If lettersMatch=1 then the placement in the new location is ok. This assessment needs to be done each time a square is dropped.
I have managed to do the logic on returning to original location and testing it with another kind of check and its variable, but now what I find is:
- the placement to original place doesn't work with the lettersMatch=0 variable
- whenever there has been a match the variable stays on 1. I have tried both global variable and object variable for lettersMatch.
Do you have any idea about this perhaps? Sorry to bother you again. We have come so far, closing the case by reaching the functionality goal would be super!
Thanks!