I have created a tilemap whcih is seamless but I want this to repeat when the players nears the edge.
How can I clone the existing tilemap with all the same tiles etc for this purpose?
Obviously I can create a new instance of the tilemap, but this new instance will not have the tile data.
I can see that its probably possibly using TilesJSON but Im not sure how Im supposed to store the Tilemap JSON data exactly.
Thanks