I don't need to provide a project.
Just make any quickie sample with physics behavior in it and test it on a Galaxy S6 edge over wi-fi, everything will be fine.
Now actually export html5 project, minified, and play it on that same phone. It will stutter, happens 100% of the time, but after 30 seconds or so goes away and things are more or less OK with occasional stutters. Now export and uncheck minify script, no stuttering. ( I have about 7 games with physics, all do this on my Galaxy S6 )
[quote:v69o65fy]Minifying essentially removes whitespace and renames variables to shorter names. So there is no functional difference and no technical reason why this would affect performance
Obviously there is a difference. It may have nothing to do with Construct or Chrome. Like I said it happens only on Galaxy S6 and only with minified exports of games using physics. One of your beta builds completely broke games using physics if they were exported with minified script. How do you explain that one if there is no technical reason for minifying to affect things? You fixed it in 2 days I think.
Shit happens.