Hi,
The game I'm working on uses the 'save' and 'load' actions. On the title screen, how would I get the game to check if a save file already exists when a 'new game' option is selected?
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It's not possible. When you save the game, you need to also write a key to Local Storage, for example "GameSaved=1".
Then you can read this key from LS to check if the game was saved.