Hi Danwood are you trying to change the angle then shoot or shoot a projectile and then control it's movement? Or maybe shoot towards your mouse cursor at the correct angle? I'll see if I can help you troubleshoot just let me know what your going for.
Hi Rebel, thank you for your help! I'm trying to change the "Set angle" option for the bullet behaviur in-game.
In my game, there are agents that move using the Bullet behaviur, and using the "Set angle" option automatically syncronizes their angle with their angle of motion, but there is a specific event where i need them not to do that (because they need to move backwards). I know i could simply disable the "Set angle" option and use an event every tick that keeps their angle and ang. of motion in sync, but I was wondering if there was a way to keep that option and just "uncheck" it during the game for a while, for convenience.