I have a dialog system using an array that allows the player to select a response (for example Dialog.At(4, 1) == "Take the left path"). And when they select that a function will be called (Dialog.At(5, 1) == "LeftPath").
I map all the dialog functions and I can call them with a string. But how would I pass the parameters (also in the array for example Dialog.At(6, 1) == "Steep")?
The "forward parameters" isn't clear to me how it works. I also considered diving into scripting but wasn't sure that's the best way either. I don't see how to access the array from scripting.
Any help or advice would be appreciated. Thank you!