I have a simple game where a spaceship can move left and right. When you tap on the screen a bullet is spawned at the spaceship's image point. In the center of the viewport it all looks good to the eye. The further left or right the spaceship goes the further away from the image point the bullet spawns. It looks like the bullet comes out of the wing instead of the nose. Can anyone see why this is happening? I have 3 turrets that shoot without issue and I've set them up the same way as the spaceship.
Here is the game.
Your ship has a Z elevation of 10
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Thanks, I didn't know that would have an effect. I thought that was basically the same as z order
No problem, the Z elevation is something different for adjusting the object on the Z axis, that's why it appears to move in relation to the bullet. The feature is for making 3D games; more about it in the manual.