Hi,
I'm trying to make a setup where the main character "calls" a small group of sprites towards it when touched. I'm sure this isn't the most efficient way, but so far I have:
The idea was that any sprite caught in the bubble's radius would move towards the main character, then stop moving. However sometimes the sprites seem to randomly move away from the main character instead - is there a more reliable way to get the sprites to move towards the main character when the bubble is overlapping them?