Hey Dop, thank you for your answer!
I realized the exact solution you come up with, but after 1-2 hours later i made this post. I were not able to reform this topic while it was locked for the "topic verification"- issue.
There seems to be many problems with tile map, so i finally decided to create a post: for example, there are no option to "rotate" the tile maps, and editing size of the tiles collision does not always work correctly.
Here is an example picture of the project with i'm having problem issues; the "player base"- cube can't move with tile map-movement, because it's some way in the "tile map" solid where i placed it. Collisions surround the whole tile maps tiles, non at where i placed solid to it in the tile map collision editor.
An additional bug is that the tile map doesn't rotate with the behavior-element.