Hi,
Let's say I shoot a missile at a sprite object such as a crate. Upon collision, how do I break apart the crate into separate pieces and then fade away?
I understand the fade behavior so my question has to do with the breaking apart effect.
To clarify, I am aware of spawning particles such as explosions or flames and destroying the sprite, I am just thinking it might be a cool effect to show the actual sprite being split into pieces itself rather than a particle affect doing something.
Any ideas?