I'm developing a game which I've managed to get working at a better framerate on mobile devices but it's still not as smooth as I'd like.
I've optimised as much as I can think of, however I've just realised I'm using a loads of sprites with a resolution of 400x400 resized dynamically within the game to around 100x100, would it improve performance if I resized all the PNG files to a lower resolution or would that have no impact?
I'm a little reluctant to go through the entire project and resize everything if it won't have any impact, plus it would mean I loose quality on high end devices.
Thoughts?