I started writing a backstory for my game and wrote a graphic novel ... for mobile ... and I'm using C3 to create the mobile graphic novel.
ANYWAY, thus far the graphic novel is about 150 pages and one image contains all the pages as frames.
The images aren't animated, but I've started to notice that when I open the C3 preview, it's taking longer and longer to load. Which doesn't surprise me since there are 150 frames in 1 image.
Would it be better to break the image into animations? I'd still have 1 image, but have an animation for each chapter. Example: chapter1 with 25 frames and chapter2 has 25 frames and so on. Still all one image, but with several animations, with each animation having a bunch of frames.
Or would it be better to have an image named chapter1 and a different image for chapter2, and so on and each chapter contains all the frames for that chapter?
Thoughts?
If it helps, this is what it looks like: tiktok.com/t/ZTR7w8oGX
ps The game has yet to be made, but the novel is moving along splendidly.