hi, I saw another post about mobile, but since I am looking towards Steam I have the same question.
I have been putting off a save system for a LONG time. My game is pretty and has lots of globals and arrays, DDicts and CSVs - this includes remaps for keys and controllers. I probably have 100 variables (possibly more),5 CSV table and maybe 6-7 arrays.
I would like the "CONTINUE GAME" style (from the start menu). But I also like how games, when they start, they ask for a save slot. And if I use this approach could I just use System>Save Game?
While I like this broad stroke approach. What if: Player saves game A, then after starts a new game B - while playing B they discover they would like to remap the "defense" button. So they do this in Setup and continue game B. After they win game B they load up game A and it loads the old mappings. That's no good. So it seems I need a combination save system.
Any suggestions?