I know its been asked a few times on these forums. As you can see here, the first collision works fine, but as it clips the side of the "energy wave" sprite, the "impact effect" is in the wrong place - its floating in space not on the object it hit.
I was wondering what the best, quick and dirty "it looks good enough" way would be. Just something a little better than this. I don't want a ton of overhead (but maybe that is what is required?). Looking for suggestions from people who've had this issue before and what their solution was/is.
I only need it for a couple of weapon types and its not that big of a deal if they are off sometimes.
thanks!