Hello everyone,
I have a beginner's question: It seems that C3 also creates a new “object type” every time a new sprite is imported.
Since I have worked with other tools before, I am not familiar with this principle.
So far, I have always imported all sprites as “only sprites”, which were then assigned to an object in a second step.
This seems to be different with C3. Perhaps I haven't really understood how it works.
In any case, I would like to import a large number of PNG files. And I wonder whether it is right that I then get an equally large number of “object types”.
Is that how it should be in C3? Or is there another - better - method?
Thanks in advance for your help