How do I make a sprite animation sync on all clients (even the host) using multiplayer?
Develop games in your browser. Powerful, performant & highly capable.
And I also want to sync sprites (even the clones) to all clients
I'm assuming you are using Scirra's multiplayer, you will have to associate and pass the positions of all the required sprites to the host.
You can check this tutorial here.https://www.construct.net/en/tutorials/lets-build-real-time-2798
thanks!!