So, I'm making a 2.5d game and I have all sprites that should have billboards (3d objects with their bottom face being the image of the sprite) in a family, and I was wondering if there was a way, thru events, to set up a system where I only have one billboard object that is automatically created for all objects in the family and set to their sprite animation, but can't seem to find a way to myself. It seems like all instances of a 3d object need to have the same sprite linked to the image of their faces. Could anyone help, please?