After r331, some objects in my project that were set to initially visible are now not visible, and some that were set to not initially visible are now visible. I have no idea what to do. It shows correctly on the editor, and I can toggle initially visible on and off as much as I want in the editor, but when I playtest it will still be bugged. I have no idea how to reproduce this so I can't file a bug report, so I figured I'd make a post here and hope for help. Please?
Edit: It was all about that new option for hierarchies to make children visible or invisible according to the parent.