When the enemy (Player) comes in sight
The FactionNPC starts its animation but doesnt pick the animation that faces the target Enemy (player)
Each animation faces a direction, the npc targets the player but doesn't pick the right animation that faces the player
gyazo.com/239864d60476bab8edc05e0278648bc3
In which directions would the enemy be? If the target is on the "UpGather" facing the top part of the screen, how can I get the NPC to use the animation that faces the target "UpGather"
any ideas?