Hello,
I checked the 3D Top Down Shooter Template, and followed it to make my 3D object.
So my setup is:
1- PlayerObject: Parent Sprite, used for movement in the world.
2- PlayerObject3D: 3D object as a child of PlayerObject, using its Bottom face to show graphics.
3- PlayerSprite: Sprite object with animation. Used as a Bottom Face Object for PlayerObject3D.
All is working fine, until I want to add many instances of this Player.
Each instance animates differently (shoot, idle, ..etc), yet, all of them use the same object for their animation. So if I animate PlayerSprite to Shoot animation, that would make all instances show the Shoot animation?
How can I animate each instance separately???
Thank you.