I have multiple instances of a sprite called 'BUTTONS,' each with a unique instance variable (String).
Upon starting the layout, I'd like to create/spawn a new sprite over each 'BUTTONS' instance, using a specific animation from the 'MyLOGOSet' sprite, based on the instance variable value.
For eg, if a 'BUTTONS' instance variable is set to LOGO1, I want to create a 'MyLOGOSet' sprite over it and set the animation set named LOGO1 of the 'MyLOGOSet' sprite.
I hope this makes sense. Please guide me on how to achieve this. I believe it might be achievable with a For Each loop, but I'm not sure as I'm still learning loops.