Hi all,
I imported a custom SpriteFont, but I have discovered that it doesn't recognize blank spaces. If I tell the SpriteFont object to set text to "Hello world", it displays only "Hello". I can insert spaces by setting the text to "Hello*world" (* is not supported by the SpriteFont), but the spaces are the size of a full character, so it looks really weird. Also,*I'd*prefer*not*to*type*all*of*my*text*like*this.
My questions:
1)How do I get the Sprite Font object to recognize blank space/transparency in the imported image as a "space"?
2)Is there a way to reduce the size of the "space", such that there is not an enormous distance between multiple words in a given SpriteFont text?
Thanks in advance for your help!