If I add touch addon, I'll get an error

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  • editor.construct.net

    When I add touch to various multi-game sample sources including the link above and build Android apk, the error appears as below and the red screen appears. Sometimes the build succeeds and the apk works, but the red screen keeps showing up, so I can't proceed with the project.

    Error report information

    Type: unhandled exception

    File: editor.construct.net/r424/main.js, line 1881, col 242

    Message: Uncaught TypeError: d.getModifierState is not a function

    Stack: TypeError: d.getModifierState is not a function at kq.g.Dj.hYa (https://editor.construct.net/r424/main.js:1881:242) at kj.g.HRc.Fd (https://editor.construct.net/r424/main.js:1883:412) at editor.construct.net/r424/main.js:1883:139

    Construct version: r424

    URL: editor.construct.net

    Date: Tue Feb 04 2025 17:37:49 GMT+0900 (한국 표준시)

    Uptime: 1499.4 s

    Platform information

    Product: Construct 3 r424 (stable)

    Browser: Chrome 132.0.6834.160

    Browser engine: Chromium

    Context: webapp

    Operating system: macOS 15.3.0

    Device type: desktop

    Device pixel ratio: 1.3333333730697632

    Logical CPU cores: 4

    Approx. device memory: 8 GB

    User agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/132.0.0.0 Safari/537.36

    Language setting: en-US

    WebGL information

    Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)

    Numeric version: 2

    Supports NPOT textures: yes

    Supports GPU profiling: no

    Supports highp precision: yes

    Vendor: Google Inc. (Intel)

    Renderer: ANGLE (Intel, ANGLE Metal Renderer: Intel(R) Iris(TM) Plus Graphics, Unspecified Version)

    Major performance caveat: no

    Maximum texture size: 16384

    Point size range: 1 to 511

    Extensions: EXT_clip_control, EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_conservative_depth, EXT_depth_clamp, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_polygon_offset_clamp, EXT_render_snorm, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_mirror_clamp_to_edge, EXT_texture_norm16, KHR_parallel_shader_compile, NV_shader_noperspective_interpolation, OES_draw_buffers_indexed, OES_sample_variables, OES_shader_multisample_interpolation, OES_texture_float_linear, WEBGL_blend_func_extended, WEBGL_clip_cull_distance, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, WEBGL_polygon_mode, WEBGL_provoking_vertex, WEBGL_stencil_texturing

    Tagged:

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  • This appears to be exactly the same issue as this post you already made, where I already responded (my best guess is a browser extension is causing this, so try disabling any you have).

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