editor.construct.net
When I add touch to various multi-game sample sources including the link above and build Android apk, the error appears as below and the red screen appears. Sometimes the build succeeds and the apk works, but the red screen keeps showing up, so I can't proceed with the project.
Error report information
Type: unhandled exception
File: editor.construct.net/r424/main.js, line 1881, col 242
Message: Uncaught TypeError: d.getModifierState is not a function
Stack: TypeError: d.getModifierState is not a function at kq.g.Dj.hYa (https://editor.construct.net/r424/main.js:1881:242) at kj.g.HRc.Fd (https://editor.construct.net/r424/main.js:1883:412) at editor.construct.net/r424/main.js:1883:139
Construct version: r424
URL: editor.construct.net
Date: Tue Feb 04 2025 17:37:49 GMT+0900 (한국 표준시)
Uptime: 1499.4 s
Platform information
Product: Construct 3 r424 (stable)
Browser: Chrome 132.0.6834.160
Browser engine: Chromium
Context: webapp
Operating system: macOS 15.3.0
Device type: desktop
Device pixel ratio: 1.3333333730697632
Logical CPU cores: 4
Approx. device memory: 8 GB
User agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/132.0.0.0 Safari/537.36
Language setting: en-US
WebGL information
Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)
Numeric version: 2
Supports NPOT textures: yes
Supports GPU profiling: no
Supports highp precision: yes
Vendor: Google Inc. (Intel)
Renderer: ANGLE (Intel, ANGLE Metal Renderer: Intel(R) Iris(TM) Plus Graphics, Unspecified Version)
Major performance caveat: no
Maximum texture size: 16384
Point size range: 1 to 511
Extensions: EXT_clip_control, EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_conservative_depth, EXT_depth_clamp, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_polygon_offset_clamp, EXT_render_snorm, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_mirror_clamp_to_edge, EXT_texture_norm16, KHR_parallel_shader_compile, NV_shader_noperspective_interpolation, OES_draw_buffers_indexed, OES_sample_variables, OES_shader_multisample_interpolation, OES_texture_float_linear, WEBGL_blend_func_extended, WEBGL_clip_cull_distance, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, WEBGL_polygon_mode, WEBGL_provoking_vertex, WEBGL_stencil_texturing