it seem like this script dont want to turn on group why
have i done anything wrong ?
| Global string GAME_NAME? = MP_Space
| Global string INSTANCE_NAME? = Default
| Global string ROOM_NAME? = Main
+ System: On start of layout
-> Multiplayer: Connect to signalling server "wss://multiplayer.scirra.com"
-> debug: Set text to "Connecting to signalling server"
+ Multiplayer: On signalling connected
-> Multiplayer: Log in with alias "1"
-> debug: Set text to "Connecting with username 1"
+ Multiplayer: On signalling logged in
-> Multiplayer: Join room ROOM_NAME for game GAME_NAME instance INSTANCE_NAME (max peers: 0)
-> debug: Set text to "joining room"
+ Multiplayer: Is in room
-> debug: Set text to "now in room"
+ Multiplayer: On signalling joined room
----+ Multiplayer: Is host
-----> System: Set group "Host" Activated
----+ System: Else
-----> System: Set group "Peer" Activated
+ Multiplayer: On signalling disconnected
-> debug: Set text to "disconnected"
[Host]
----+ [DISABLED] System: Every tick
-----> [DISABLED] debug: Set text to "You are host"
----+ [DISABLED] Keyboard: D is down
-----> [DISABLED] Sprite: Simulate 8Direction pressing Right
[Peer]
----+ [DISABLED] System: Every tick
-----> [DISABLED] debug: Set text to "You are peer"