I mean you could do an expression like:
Set var to int(time*30)
To get one to be added 30 times in a second. Then it would be just integers.
In general the expression would be
int((time-starttime)*rate)
Do you want something to happen every time the car changes by one? I don’t think I follow why you’d need >=. I mean you could do something like the following to do something every time it changes by 1. Depending on what you want to happen you may have to do some interpolation if say you wanted to shoot bullets and they need to be spaced correctly.
Global number prevVar=0
Global number var=0
Every tick
— set prevVar to var
— set var to int(time*30)
Repeat var-prevVar times
— do something