Why my sound(this two) is so broken when I run game?

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  • Why my sound(this two) is so broken when I run game? but when I play in project bar and computer folder is not.

    drive.google.com/file/d/1ZnXbohO8DuWXlCSVsj0FAQnjTuVCxFXm/view

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  • Just from the screenshot I see you have both sounds under an every tick event, probably you want them under a trigger once event or they will play constantly.

  • Just from the screenshot I see you have both sounds under an every tick event, probably you want them under a trigger once event or they will play constantly.

    Please, read my project from link, my BGM is not like that.

  • Just from the screenshot I see you have both sounds under an every tick event, probably you want them under a trigger once event or they will play constantly.

    Please check my project from link, because my BGM sound is not like.

  • Why my sound(this two) is so broken when I run game? but when I play in project bar and computer folder is not.

    https://drive.google.com/file/d/1ZnXbohO8DuWXlCSVsj0FAQnjTuVCxFXm/view?usp=share_link

    Please edit my project with this link, about attack sound.

  • Just from the screenshot I see you have both sounds under an every tick event, probably you want them under a trigger once event or they will play constantly.

    I don't understand, please edit my file.

  • I checked the file and it's what I mentioned yeah your event runs constantly, so will the audio. You need a trigger event something like enemy on collision with player. It's up to you when you want to play the sound, but at the moment 'is attack' runs all the time, so will the sounds.

  • I checked the file and it's what I mentioned yeah your event runs constantly, so will the audio. You need a trigger event something like enemy on collision with player. It's up to you when you want to play the sound, but at the moment 'is attack' runs all the time, so will the sounds.

    Understood, thanks.

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