Here's a quick fix. It's by no means an ideal way to do things but it should get you started.
https://wackytoaster.at/parachute/Don't%20Press%20the%20Button%20fix.c3p
What you really need to understand is that events like this run every tick, as in if the game runs at 60 fps, these events will be executed 60 times per second.
And a similar issue caused the wrench thing not to work, as it would instantly set the chain visible again after it was set invisible by the wrench.
I simply rearranged the first thing so it's now a sub-event of pressing the button. As such, only when you press the button it will check if the count has reached X. As for the menu, I simply added a "Trigger once" to avoid constantly overriding it.
Ideally you'd handle most of this quite different, but that's for another day.
Also I deleted the music in my fix, 23mb for just one song :V