I have game using websocket then have 3 message like 'a','b','c'. When game get message 'a', game must change layout to 'ingame' layout.
But the problem is after game change layout to 'ingame', websocket just trigger on message 'c'. If game not change layout, game will get all the message.
Which i think that bug when on change layout websocket on message will not trigger.
What should i do ?