I'm making a multiplayer project, and some of my peers keep getting kicked, even though I have no actions that trigger a kick.
I couldn't figure out why they kept losing connection until I created an event that logged a kick, and that keeps happening.
They try to connect, they immediately get kicked again.
It would mean something to me if everyone was getting kicked, but it's just some people... and sometimes it works for them, and sometimes not.
So yeah, just wondering, does anyone know what can cause a kick besides the kick action?