Thanks for your reply.
I'm working with opacity animation now. I think the problem is because of the opacity value on sprite properties panel and the keyframe "opacity value" are out of sync.(If click on the keyframe dot, the properties panel will show the keyframe properties)
When sprite opacity is 0%, the keyframe opacity suppose to be 0% too but it become -100%.
I'd tried to rebuild but no luck. And it's only some of my sprite opacity animation not working so I have no idea how to fix it. Or if it's a software bug? Anyone knows how to fix it?