I'm still pretty new to Construct in general and I'm trying different things to see how I want to design my game. One of the things I am toying with using is a tile map in C3.
As a test I imported a sheet of tile images with the whole image being 1728 × 1280 and each tile 32x32 into the TileMap object. I know I might not need an image that has this many tiles, but I wanted to get a sense of how to use tile maps.
I am able to pick a tile and draw it on the screen without any issues. My problem comes in that I can only see a portion of the tile image to select tiles from in the tile map tab. I can't scroll the window to see more of the image. I can resize it a little and see more of the image to select additional tiles.
So I was wondering if this normal and I'm just using an image that is too big or should I be able to scroll the image so I can get to all parts of it. I definitely appreciate any feedback.
I am on a mac running chrome.