Hello everyone,
I was wondering if anyone is still using Spriter for animations in Construct.
Before the introduction of timelines in Construct, Spriter seemed like a handy tool for animating UI menus/buttons, etc. However, since timelines were introduced, Spriter animations seem unnecessary to me. That said, I realized I had overlooked Spriter's bone animation option. Is anyone still using Spriter for bone animations?
I am proficient in using Moho for bone/IK animations. Although you have to export image sequences to use them in Construct—which, depending on complexity, can consume a lot of memory—we now have new compression options in Construct that are real memory savers when importing image sequences.