Now I need the Icons to sync with the health. I want them to change frames if they are losing (Idle Frame -> Losing Frame if More of color show then the your color) 50% More Green = Switch Edgar's Animation Frame to 1 (Losing), 25% More Green- 25% More Red = Edgar's and Bf's animation frame 0 (Idle), 50% More Red = Switch Bf's Animation Frame to 1 (Losing).
Any Ideas?
Once the Icons follows the health as well, and it's been tested to show that it works, the health update will come out.
I'm thinking a Move to Behavior, but do you have any better ideas?