In my game from the main menu I want players to be able to select a saved game from one of three slots, but before they do I want to show how many levels have been completed, and display a graphic showing where they are in the game.
Right now the way the save and load seems to work by default is to save an entire game state, and load that entire game state, which means when trying to load a saved game it will just bring me to that exact point in time where I saved. I want to load into the world map screen I have with all flags and variables related to progression up until that point intact. How would I go about doing this?