Hello,
I have a sprite that uses
as a way to make a scrolling liquid effect.
Will this cause issues during a long play session where the image offset would eventually reach an extremely high value?
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Ive done it before in a published game without an issue. But if you're worried about it just set it back to 0 once it reaches some threshold. I assume C3 uses javascript Numbers which can represent numbers up to about 9 quadrillion. Just look up Number.MAX_SAFE_INTEGER in javascript for the exact number.