R286 - Video Plugin Prevents Previewing

0 favourites
  • 3 posts
From the Asset Store
Add SubRip (SRT) subtitles to your videos in Construct 3
  • Very quick post: If you open C3, add video plugin, then preview - The preview will not load.

    I'll post a more thorough bug report if "New Project > Add Video Plugin > Preview" is not causing the issue for others.

    My main project has Video objects (thanks for the Playback Rate addition!) so I cannot use the latest beta for now. Not a major worry, just was interested to try out the new features!

    Platform information

    Browser: Chrome

    Browser version: 99.0.4844.51

    Browser engine: Chromium

    Context: browser

    Operating system: Windows

    Operating system version: 10

    Device type: desktop

    Device pixel ratio: 1

    Logical CPU cores: 12

    Approx. device memory: 8 GB

    User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/99.0.4844.51 Safari/537.36

    C3 release: r286 (beta)

    Language setting: en-US

    Local storage

    Storage quota (approx): 279 gb

    Storage usage (approx): 158 mb (0.1%)

    Persistant storage: No

    Browser support notes

    This list contains missing features that are not required, but could improve performance or user experience if supported.

    Nothing is missing. Everything is OK!

    WebGL information

    Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)

    Numeric version: 2

    Supports NPOT textures: yes

    Supports GPU profiling: yes

    Supports highp precision: yes

    Vendor: Google Inc. (NVIDIA)

    Renderer: ANGLE (NVIDIA, NVIDIA GeForce RTX 2060 Direct3D11 vs_5_0 ps_5_0, D3D11-30.0.14.9729)

    Major performance caveat: no

    Maximum texture size: 16384

    Point size range: 1 to 1024

    Extensions:

    EXT_color_buffer_float

    EXT_color_buffer_half_float

    EXT_disjoint_timer_query_webgl2

    EXT_float_blend

    EXT_texture_compression_bptc

    EXT_texture_compression_rgtc

    EXT_texture_filter_anisotropic

    EXT_texture_norm16

    KHR_parallel_shader_compile

    OES_texture_float_linear

    WEBGL_compressed_texture_s3tc

    WEBGL_compressed_texture_s3tc_srgb

    WEBGL_debug_renderer_info

    WEBGL_debug_shaders

    WEBGL_lose_context

    WEBGL_multi_draw

    OVR_multiview2

    Audio information

    System sample rate: 48000 Hz

    Output channels: 2

    Output interpretation: speakers

    Supported decode formats:

    WebM Opus (audio/webm; codecs=opus)

    Ogg Opus (audio/ogg; codecs=opus)

    WebM Vorbis (audio/webm; codecs=vorbis)

    Ogg Vorbis (audio/ogg; codecs=vorbis)

    MPEG-4 AAC (audio/mp4; codecs=mp4a.40.5)

    MP3 (audio/mpeg)

    FLAC (audio/flac)

    PCM WAV (audio/wav; codecs=1)

    Supported encode formats:

    WebM Opus (audio/webm; codecs=opus)

    Video information

    Supported decode formats:

    WebM AV1 (video/webm; codecs=av01.0.00M.08)

    MP4 AV1 (video/mp4; codecs=av01.0.00M.08)

    WebM VP9 (video/webm; codecs=vp9)

    WebM VP8 (video/webm; codecs=vp8)

    Ogg Theora (video/ogg; codecs=theora)

    H.264 (video/mp4; codecs=avc1.42E01E)

    Supported encode formats:

    WebM VP9 (video/webm; codecs=vp9)

    WebM VP8 (video/webm; codecs=vp8)

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • It looks like it reproduces for me, but please always report issues to the issue tracker, if only so we remember. Things only mentioned in the forum are easily lost and forgotten under hundreds of other posts.

  • No prob, I'll do that next time.

    Thanks!

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)