It was working alright for a day, now it shows this when i start the engine...
Error report information
Type: unhandled rejection
Reason: Error: Cannot read property 'ǃpIN' of null TypeError: Cannot read property 'ǃpIN' of null at Function.ǃpRz (https://editor.construct.net/r151/main.js:2:320867) at Function.ǃpRz (https://editor.construct.net/r151/main.js:2:322022) at Function.ǃpRz (https://editor.construct.net/r151/main.js:2:322022) at Function.ǃpRc (https://editor.construct.net/r151/main.js:2:319983) at Object.ǃKzk (https://editor.construct.net/r151/main.js:159:47933) at Object.ǃKzk (https://editor.construct.net/r151/main.js:159:48085) at Object.ǃwBY (https://editor.construct.net/r151/main.js:159:45308) at async s (https://editor.construct.net/r151/main.js:159:91122) at async editor.construct.net/r151/main.js:159:93147
Stack: TypeError: Cannot read property 'ǃpIN' of null at Function.ǃpRz (https://editor.construct.net/r151/main.js:2:320867) at Function.ǃpRz (https://editor.construct.net/r151/main.js:2:322022) at Function.ǃpRz (https://editor.construct.net/r151/main.js:2:322022) at Function.ǃpRc (https://editor.construct.net/r151/main.js:2:319983) at Object.ǃKzk (https://editor.construct.net/r151/main.js:159:47933) at Object.ǃKzk (https://editor.construct.net/r151/main.js:159:48085) at Object.ǃwBY (https://editor.construct.net/r151/main.js:159:45308) at async s (https://editor.construct.net/r151/main.js:159:91122) at async editor.construct.net/r151/main.js:159:93147
Construct 3 version: r151
URL: editor.construct.net/r151
Date: Thu May 30 2019 16:14:22 GMT+0530 (India Standard Time)
Uptime: 0.6 s
Platform information
Browser: Chrome
Browser version: 74.0.3729.169
Browser engine: Chromium
Browser architecture: 64-bit
Context: browser
Operating system: Windows
Operating system version: 10
Operating system architecture: 64-bit
Device type: desktop
Device pixel ratio: 1
Logical CPU cores: 4
Approx. device memory: 8 GB
User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/74.0.3729.169 Safari/537.36
C3 release: r151 (beta)
Language setting: en-US
WebGL information
Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)
Numeric version: 2
Supports NPOT textures: yes
Supports GPU profiling: yes
Supports highp precision: yes
Vendor: Google Inc.
Renderer: ANGLE (Intel(R) HD Graphics Family Direct3D11 vs_5_0 ps_5_0)
Major performance caveat: no
Maximum texture size: 16384
Point size range: 1 to 1024
Extensions: EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_texture_filter_anisotropic, OES_texture_float_linear, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context
After restart it starts working, but as soon as i change something in an event it crashes again...
i was using beta version for the new "wait for previous" action , and now i am unable to work on my project. i am wondering, is there any way to revert my project back to r150 ?
Or any way to fix this issue? or do i have to wait till the next release...