1. In the Tilemap bar double-click any tile and you will be able to edit its collision polygon. There is also a checkbox to disable collisions completely for this tile.
2. Sorry, I don't understand your question. If you are asking how to copy parts of the tilemap in the editor - you can configure a grid in animation editor. For example, set grid size to 128x128 and this will allow you to easily copy exact chunks of the tilemap image.