Question about exporting videos into the game engine

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  • Hello everyone,

    I'm basically a film director, but for some time now I've been working on the concept of a 2D game that would be a sort of prequel to a feature film. I have no knowledge of code and I'm not keen on trying out engines like Godot or Unity. Construct(or even Gdevelop) seem to offer everything I want, but I haven't yet made up my mind which one to choose. I'd like to create a sequence in my game in which the character watches a movie (1080p file, 1h) and then integrate this video into the game (with the ability to advance in the video, pause it, etc.). Does Construct have the capacity to implement something like this? For all the other points in my game, the engine seems more than capable of doing it, but I need to know if the engine is capable of offering quality video integration. Thanks to all those who reply

  • Construct has a Video-Plugin.

    https://www.construct.net/en/make-games/manuals/construct-3/plugin-reference/video

    Where you can set the playback rate

    Set playback rate

    Set how fast the video playback proceeds, as a multiplier of its original speed. That means 1 is the original speed, 2 is twice as fast, 0.5 is half as fast, etc.

    or jump to a specific time

    Set playback time

    Set the video playback time to a specific time in seconds (i.e. seek to the given time). Due to the way video encoding technologies work, the video may only be able to seek close to but not exactly on the specified time.

    You can test it all by yourself in the free version.

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  • One issue that I find very annoying with the video player is that you cannot set a thumbnail from the video frames itself, so the video will be invisible until you start playing it. This forces you to create a separate image to use as an icon otherwise the user will not see that there is a video to play.

    I tried to do a video gallery a few times and ended up having to create an icon image for each video which is time-consuming and uses extra Memory RAM.

    It would be nice if they could add to the video plugin the option to set a Thumbnail from a video frame by setting a specific time in the video timeline.

    Here is one example of the issue:

    https://www.dropbox.com/scl/fi/ou2ri5oemt6qh40evv5p5/Video-Player.c3p?rlkey=ut5oi4g0ynj6tvhnzkqh4s6b7&dl=0

    If you Run the project you dont notice that there are two videos to play unless you set "Autoplay to yes" which is not ideal having all your videos playing at the start.

    or

    Alternatively, you need to add thumbnail images to see that there are two videos to play.

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