It's not worth the time.
Look at any game, Ps1, Dreamcast, Wii. You'd think "oh yeah those files are locked down, not even for Windows or x86 computers!", but there's tools to extract textures and sprites, there always is.
I pretty sure there's a tool called 3DDXRipper to capture models and textures of any DirectX game.
I do agree things in C3 exports/html5 games, they are a bit too easy to snoop around the image files, but I think it's better to ignore this and focus on the game design first.