Problems with text object?

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Animated Text
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With AnimatedText behavior you can make an impression of the text being “typed live”.
  • Hey guys. Quick question here.

    When I see the game's APK, which I made at construct, in some android 'emulators' (android studio or BlueStacks, for example)

    SOME texts are slurred and in some cases behave as if the text area is smaller, for example:

    "reach round 10"

    which fits in a line of text,

    but seen in the android studio is:

    "reach

    round

    "

    Am I doing something wrong? Is it a construct bug? Is it an android studio bug with apps generated in construct? I didn't find anyone talking about this problem. But I saw a text, in the tutorial area that says not to use the text object:

    "6) NEVER use the Text object

    For now, rendering text to the canvas is a very inefficient operation. In this case, prefer to use Spritefont or Textbox. However, there are limitations depending on the case."

    construct.net/en/tutorials/dicas-performance-games-1684

    It's a little old (2015) so I don't know if I should consider it.

    I'm probably doing something wrong, haha, so I welcome suggestions to get around this. Thanks =D

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  • It could be the screen size has changed and the text is wrapping around around. I'm thinking of HTML / CSS wraparound problems in the context of web dev, so this might not be accurate, but something to consider.

    Do you have a picture you could share?

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