So I have a object with path finding behavior called ”enemy” and a object call “hole”. I want the enemy to have a pathfinding cost for “hole”. So i did (on start layout enemy add obstacle hole) (on start Layout give path find cost X to hole) When I place “hole” in the engine it works but, when in place a hole in game it forgets this and acts like it has no path find cost. That’s the problem. I am on Constuct 2 if that helps