Problem with loading my game when adding/removing instances in my project

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  • As title, something wild is going on i'm unable to reliably reproduce (and as soon as i manage, i'll file a report).

    In my game, when i add or remove any instance from the project (including arrays, FileSystem etc), and load a previous save (using the built-in save/load system), there are some glitches, they appear totally random, like things that miss collisions, or invisible. Sometimes, the save loads with a black screen, which is often "fixed" by just shuffling the instances in my project's folders! THis started a few versions ago, i can't pinpoint which one exactly.

    I don't know what's going on... anyone alse having this? Maybe it happens only after a certain project size?

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