A pool game on construct?

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  • Hello,

    I have an idea of an arcade game. It would be a kind of pool game, where the player shoot ball like in a pool game. It would be like the french version of pool. With the goal is not to pocket the ball but to make them touch each other.

    The level won't be necessary a table, and maybe many balls of different objects will be on the scene.

    I wonder about the physics of the balls. Is it possible to make thos kind of game with construct 3?

    Thanks

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  • You can do it through standard physics or simulate the behavior of the balls yourself.

    Study all the examples with bullet behavior and physics, I think then you will understand better what you need.

    Here are a couple of examples.

    editor.construct.net

    editor.construct.net

  • What have you tried so far? Generally most would just use the physics behavior for that. Turn off gravity and add a lot of linear damping to the balls so they slow down.

    That would basically be sliding circles and can look good enough and is easy to do.

    More advanced would be to model the balls as actual 3d balls with more elaborate physics. That would be done by either wiring in a general 3d physics library or rolling your own specialized 3d physics.

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