hi, I started working on a project which is in portrait mode, I set to my player (platform) a "scroll to" behavior. my window size is longer then the view port (my player suppose to jump for proceeding the game). now the initial status of the player suppose to be on the ground at the bottom of the screen but it always in the middle of the screen - the ground instead of being in the bottom also moved to the middle. I didn't have this problem in construct 2. how can I solve this?