I'm interested in creating a peer-to-peer multiplayer system in Construct 3 for a project I'm working on. While I've explored the platform's multiplayer features briefly, I'm curious to know how challenging it might be to implement a reliable peer-to-peer system.
Could you provide any insights, resources, or best practices for getting started with this in Construct 3? Additionally, are there common pitfalls or limitations I should be aware of when designing such a system?
Thank you for your time and assistance. I look forward to your advice!