Hi there,
I have been doing some prototyping and one feature I would love is to be able to pathfind with tile movement.
I think this would be incredibly useful especially for turn based roguelikes.
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You can, just turn off diagonals and it will pathfind on a block by block basis.
This Kyatric video shows this specifically.
Link: https://youtu.be/aopm1jqvXMM
(The CapX is no longer available but he describes and shows it well)