guys I have a problem that I can't solve, practically the objects that have the pathfinding sometimes get stuck between the solids even if they have the solids as an obstacle
Try adjusting your cell size and cell border lower.
ok, thank for your answer, but i have tested and the game is rallenty
Develop games in your browser. Powerful, performant & highly capable.
The pathfinding map is only generated when you set pathfinding enabled. Is there a change to the environment during gameplay that would require a new pathfinding map to be generated? I have destructible items in my environment so I regenerate the pathfinding map every second. You're technically not supposed to do that, but I haven't noticed a performance hit.
I regenerate the map every 0.2 ,, anyway, I solved it by setting the acceleration as low as possible ,, thanks