Does anyone know if it's possible to have particles inherit the parent Particles object's motion?
I've been looking for a way to do this, but can't seem to find a way besides spawning Sprites instead of built-in particles and doing Event Sheet logic - which kills the performance advantage of using built-in particles...
Alternatively, can this be relatively painlessly added as a feature? Possibly with an inheritance percentage instead of a on/off bool? I can see many cases where users would want particles that stick relatively to the emitter...
Thank you in advance for any suggestions.